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[ 4 / 4 ] Application profile is long enough (1186.71 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 0 / 3 ] Most of time spent in analyzed modules comes from functions without compilation information
Functions without compilation information (typically not compiled with -g) cumulate 100.00% of the time spent in analyzed modules. Check that -g is present. Remark: if -g is indeed used, this can also be due to some compiler built-in functions (typically math) or statically linked libraries. This warning can be ignored in that case.
[ 0 / 3 ] Some functions are compiled with a low optimization level (O0 or O1)
To have better performances, it is advised to help the compiler by using a proper optimization level (-O2 of higher). Warning, depending on compilers, faster optimization levels can decrease numeric accuracy.
[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.
[ 0 / 3 ] Compilation of some functions is not optimized for the target processor
Architecture specific options are needed to produce efficient code for a specific processor ( -x(target) or -ax(target) ).
[ 0 / 2 ] Too much execution time spent in category "Others" (26.42 %)
If the category "Others" represents more than 20% of the execution time, it means that the application profile misses a representative part of the application. Examine functions details to properly identify “Others” category components. Rerun after adding most represented library names (e.g. more than 20% of coverage) to external_libraries (the names can be directly provided by ONE View)
[ 0 / 1 ] Lstopo was not found on the host (either not installed or not loaded). The Topology lstopo report will not be generated.
[ 4 / 4 ] Enough time of the experiment time spent in analyzed loops (72.09%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] CPU activity is good
CPU cores are active 98.81% of time
[ 4 / 4 ] Threads activity is good
On average, more than 98.81% of observed threads are actually active
[ 4 / 4 ] Affinity is good (99.89%)
Threads are not migrating to CPU cores: probably successfully pinned
[ 4 / 4 ] Loop profile is not flat
At least one loop coverage is greater than 4% (31.45%), representing an hotspot for the application
[ 4 / 4 ] Enough time of the experiment time spent in analyzed innermost loops (62.38%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 3 / 3 ] Cumulative Outermost/In between loops coverage (9.71%) lower than cumulative innermost loop coverage (62.38%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)
Loop ID | Analysis | Penalty Score |
---|---|---|
►Loop 12045 - AVBP_V7_dev.KRAKEN_A100 | Execution Time: 31 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.94 % | |
►Control Flow Issues | 3 | |
○ | [SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each. | 3 |
►Data Access Issues | 10 | |
○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each. | 6 |
○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
►Vectorization Roadblocks | 13 | |
○ | [SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each. | 3 |
○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each. | 6 |
○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
►Loop 12051 - AVBP_V7_dev.KRAKEN_A100 | Execution Time: 24 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
►Loop Computation Issues | 5 | |
○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
►Control Flow Issues | 5 | |
○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
►Data Access Issues | 4 | |
○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
►Vectorization Roadblocks | 4 | |
○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
►Loop 12050 - AVBP_V7_dev.KRAKEN_A100 | Execution Time: 5 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.93 % | |
►Loop Computation Issues | 2 | |
○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
►Control Flow Issues | 15 | |
○ | [SA] Too many paths (9 paths) - Simplify control structure. There are 9 issues ( = paths) costing 1 point each with a malus of 4 points. | 13 |
○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
►Data Access Issues | 3 | |
○ | [SA] Presence of special instructions executing on a single port (BROADCAST) - Simplify data access and try to get stride 1 access. There are 1 issues (= instructions) costing 1 point each. | 1 |
○ | [SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points. | 2 |
►Vectorization Roadblocks | 15 | |
○ | [SA] Too many paths (9 paths) - Simplify control structure. There are 9 issues ( = paths) costing 1 point each with a malus of 4 points. | 13 |
○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
►Inefficient Vectorization | 1 | |
○ | [SA] Presence of special instructions executing on a single port (BROADCAST) - Simplify data access and try to get stride 1 access. There are 1 issues (= instructions) costing 1 point each. | 1 |
►Loop 12044 - AVBP_V7_dev.KRAKEN_A100 | Execution Time: 2 % - Vectorization Ratio: 0.00 % - Vector Length Use: 7.81 % | |
►Control Flow Issues | 5 | |
○ | [SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each. | 3 |
○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
►Data Access Issues | 6 | |
○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
►Vectorization Roadblocks | 11 | |
○ | [SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each. | 3 |
○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 |
○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
►Loop 1874 - AVBP_V7_dev.KRAKEN_A100 | Execution Time: 2 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
►Control Flow Issues | 2 | |
○ | [SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each. | 2 |
►Data Access Issues | 4 | |
○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each. | 4 |
►Vectorization Roadblocks | 6 | |
○ | [SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each. | 2 |
○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each. | 4 |
►Loop 7780 - AVBP_V7_dev.KRAKEN_A100 | Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
►Data Access Issues | 4 | |
○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
►Vectorization Roadblocks | 4 | |
○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
►Loop 11878 - AVBP_V7_dev.KRAKEN_A100 | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
►Loop Computation Issues | 5 | |
○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
►Control Flow Issues | 5 | |
○ | [SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points. | 5 |
►Data Access Issues | 16 | |
○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 4 issues ( = indirect data accesses) costing 4 point each. | 16 |
►Vectorization Roadblocks | 16 | |
○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 4 issues ( = indirect data accesses) costing 4 point each. | 16 |
►Loop 1873 - AVBP_V7_dev.KRAKEN_A100 | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
►Control Flow Issues | 2 | |
○ | [SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each. | 2 |
►Data Access Issues | 4 | |
○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each. | 4 |
►Vectorization Roadblocks | 6 | |
○ | [SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each. | 2 |
○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each. | 4 |
►Loop 1904 - AVBP_V7_dev.KRAKEN_A100 | Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 % | |
►Control Flow Issues | 2 | |
○ | [SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
►Data Access Issues | 4 | |
○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
►Vectorization Roadblocks | 6 | |
○ | [SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each. | 4 |
○ | [SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
►Loop 11869 - AVBP_V7_dev.KRAKEN_A100 | Execution Time: 0 % - Vectorization Ratio: 30.43 % - Vector Length Use: 12.72 % | |
►Loop Computation Issues | 2 | |
○ | [SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points. | 2 |
►Control Flow Issues | 1006 | |
○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 4 issues (= calls) costing 1 point each. | 4 |
○ | [SA] Too many paths (67713 paths) - Simplify control structure. There are 67713 issues ( = paths) costing 1 point, limited to 1000. | 1000 |
○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
►Data Access Issues | 7 | |
○ | [SA] Presence of special instructions executing on a single port (SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 5 issues (= instructions) costing 1 point each. | 5 |
○ | [SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points. | 2 |
►Vectorization Roadblocks | 1006 | |
○ | [SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 4 issues (= calls) costing 1 point each. | 4 |
○ | [SA] Too many paths (67713 paths) - Simplify control structure. There are 67713 issues ( = paths) costing 1 point, limited to 1000. | 1000 |
○ | [SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points. | 2 |
►Inefficient Vectorization | 5 | |
○ | [SA] Presence of special instructions executing on a single port (SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 5 issues (= instructions) costing 1 point each. | 5 |