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AVBP_V7_dev.KRAKEN_A100 - 2025-06-12 15:19:49 - MAQAO 2025.1.0

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  • run_0

▼Stylizer  

[ 4 / 4 ] Application profile is long enough (1186.71 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 0 / 3 ] Most of time spent in analyzed modules comes from functions without compilation information

Functions without compilation information (typically not compiled with -g) cumulate 100.00% of the time spent in analyzed modules. Check that -g is present. Remark: if -g is indeed used, this can also be due to some compiler built-in functions (typically math) or statically linked libraries. This warning can be ignored in that case.

[ 0 / 3 ] Some functions are compiled with a low optimization level (O0 or O1)

To have better performances, it is advised to help the compiler by using a proper optimization level (-O2 of higher). Warning, depending on compilers, faster optimization levels can decrease numeric accuracy.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 0 / 3 ] Compilation of some functions is not optimized for the target processor

Architecture specific options are needed to produce efficient code for a specific processor ( -x(target) or -ax(target) ).

[ 0 / 2 ] Too much execution time spent in category "Others" (26.42 %)

If the category "Others" represents more than 20% of the execution time, it means that the application profile misses a representative part of the application. Examine functions details to properly identify “Others” category components. Rerun after adding most represented library names (e.g. more than 20% of coverage) to external_libraries (the names can be directly provided by ONE View)

[ 0 / 1 ] Lstopo was not found on the host (either not installed or not loaded). The Topology lstopo report will not be generated.

▼Optimizer

Loop IDAnalysisPenalty Score
►Loop 12045 - AVBP_V7_dev.KRAKEN_A100+Execution Time: 31 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.94 %
►Control Flow Issues+3
○[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
►Data Access Issues+10
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
○[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
►Vectorization Roadblocks+13
○[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
○[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
►Loop 12051 - AVBP_V7_dev.KRAKEN_A100+Execution Time: 24 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
►Loop Computation Issues+5
○[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
►Control Flow Issues+5
○[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
►Data Access Issues+4
○[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
►Vectorization Roadblocks+4
○[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
►Loop 12050 - AVBP_V7_dev.KRAKEN_A100+Execution Time: 5 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.93 %
►Loop Computation Issues+2
○[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
►Control Flow Issues+15
○[SA] Too many paths (9 paths) - Simplify control structure. There are 9 issues ( = paths) costing 1 point each with a malus of 4 points.13
○[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
►Data Access Issues+3
○[SA] Presence of special instructions executing on a single port (BROADCAST) - Simplify data access and try to get stride 1 access. There are 1 issues (= instructions) costing 1 point each.1
○[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
►Vectorization Roadblocks+15
○[SA] Too many paths (9 paths) - Simplify control structure. There are 9 issues ( = paths) costing 1 point each with a malus of 4 points.13
○[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
►Inefficient Vectorization+1
○[SA] Presence of special instructions executing on a single port (BROADCAST) - Simplify data access and try to get stride 1 access. There are 1 issues (= instructions) costing 1 point each.1
►Loop 12044 - AVBP_V7_dev.KRAKEN_A100+Execution Time: 2 % - Vectorization Ratio: 0.00 % - Vector Length Use: 7.81 %
►Control Flow Issues+5
○[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
○[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
►Data Access Issues+6
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
○[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
►Vectorization Roadblocks+11
○[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
○[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
○[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
►Loop 1874 - AVBP_V7_dev.KRAKEN_A100+Execution Time: 2 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
►Control Flow Issues+2
○[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
►Data Access Issues+4
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
►Vectorization Roadblocks+6
○[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
►Loop 7780 - AVBP_V7_dev.KRAKEN_A100+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
►Data Access Issues+4
○[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
►Vectorization Roadblocks+4
○[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
►Loop 11878 - AVBP_V7_dev.KRAKEN_A100+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
►Loop Computation Issues+5
○[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
►Control Flow Issues+5
○[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
►Data Access Issues+16
○[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 4 issues ( = indirect data accesses) costing 4 point each.16
►Vectorization Roadblocks+16
○[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 4 issues ( = indirect data accesses) costing 4 point each.16
►Loop 1873 - AVBP_V7_dev.KRAKEN_A100+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
►Control Flow Issues+2
○[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
►Data Access Issues+4
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
►Vectorization Roadblocks+6
○[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
○[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
►Loop 1904 - AVBP_V7_dev.KRAKEN_A100+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
►Control Flow Issues+2
○[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
►Data Access Issues+4
○[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
►Vectorization Roadblocks+6
○[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
○[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
►Loop 11869 - AVBP_V7_dev.KRAKEN_A100+Execution Time: 0 % - Vectorization Ratio: 30.43 % - Vector Length Use: 12.72 %
►Loop Computation Issues+2
○[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
►Control Flow Issues+1006
○[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 4 issues (= calls) costing 1 point each.4
○[SA] Too many paths (67713 paths) - Simplify control structure. There are 67713 issues ( = paths) costing 1 point, limited to 1000.1000
○[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
►Data Access Issues+7
○[SA] Presence of special instructions executing on a single port (SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 5 issues (= instructions) costing 1 point each.5
○[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
►Vectorization Roadblocks+1006
○[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 4 issues (= calls) costing 1 point each.4
○[SA] Too many paths (67713 paths) - Simplify control structure. There are 67713 issues ( = paths) costing 1 point, limited to 1000.1000
○[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
►Inefficient Vectorization+5
○[SA] Presence of special instructions executing on a single port (SHUFFLE/PERM) - Simplify data access and try to get stride 1 access. There are 5 issues (= instructions) costing 1 point each.5
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