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AVBP_V7_dev.KRAKEN - 2025-06-19 11:02:52 - MAQAO 2025.1.0

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Stylizer  

[ 0 / 4 ] Application profile is too short (0.00 s)

If the overall application profiling time is less than 10 seconds, many of the measurements at function or loop level will very likely be under the measurement quality threshold (0,1 seconds). Rerun to increase runtime duration: for example use a larger dataset or include a repetition loop.

[ 2.01 / 3 ] Most of time spent in analyzed modules comes from functions without compilation information

Functions without compilation information (typically not compiled with -g) cumulate 16.20% of the time spent in analyzed modules. Check that -g is present. Remark: if -g is indeed used, this can also be due to some compiler built-in functions (typically math) or statically linked libraries. This warning can be ignored in that case.

[ 3 / 3 ] Optimization level option is correctly used

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 2.51 / 3 ] Architecture specific option -axCORE is used

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 19.96 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 0 / 1 ] Lstopo was not found on the host (either not installed or not loaded). The Topology lstopo report will not be generated.

Strategizer  

[ 4 / 4 ] Enough time of the experiment time spent in analyzed loops (52.55%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 3 / 4 ] CPU activity is below 90% (88.99%)

CPU cores are idle more than 10% of time. Threads supposed to run on these cores are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 3 / 4 ] A significant amount of threads are idle (11.33%)

On average, more than 10% of observed threads are idle. Such threads are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 4 / 4 ] Affinity is good (92.34%)

Threads are not migrating to CPU cores: probably successfully pinned

[ 4 / 4 ] Loop profile is not flat

No hotspot found in the application (greatest loop coverage is 2.11%), but the twenty hottest loops cumulated coverage is representative enough (22.87% > 20%)

[ 4 / 4 ] Enough time of the experiment time spent in analyzed innermost loops (36.84%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (15.71%) lower than cumulative innermost loop coverage (36.84%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)

Optimizer

Loop IDAnalysisPenalty Score
Loop 3809 - AVBP_V7_dev.KRAKEN+Execution Time: 2 % - Vectorization Ratio: 33.33 % - Vector Length Use: 50.00 %
Loop Computation Issues+7
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
[DA] Low iteration count (4 < 10) - Perform full unroll. Use compiler pragmas. Use PGO/FDO compiler options. Force compiler to use masked instructions. This issue costs 5 points.5
Control Flow Issues+5
[DA] Low iteration count (4 < 10) - Perform full unroll. Use compiler pragmas. Use PGO/FDO compiler options. Force compiler to use masked instructions. This issue costs 5 points.5
Data Access Issues+4
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 0 issues ( = arrays) costing 2 points each0
[DA] Ratio time (ORIG)/time (DL1) is greater than 3 (4.00) - Perform blocking. Perform array restructuring. There are 0 issues (= non unit stride or indirect memory access) costing 2 point each, with an additional malus of 4 points due to the ORIG/DL1 ratio.4
Loop 11376 - AVBP_V7_dev.KRAKEN+Execution Time: 2 % - Vectorization Ratio: 21.18 % - Vector Length Use: 40.15 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+25
[SA] Too many paths (19 paths) - Simplify control structure. There are 19 issues ( = paths) costing 1 point each with a malus of 4 points.23
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Data Access Issues+14
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 0 issues ( = arrays) costing 2 points each0
[SA] Presence of special instructions executing on a single port (BROADCAST) - Simplify data access and try to get stride 1 access. There are 12 issues (= instructions) costing 1 point each.12
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+25
[SA] Too many paths (19 paths) - Simplify control structure. There are 19 issues ( = paths) costing 1 point each with a malus of 4 points.23
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Inefficient Vectorization+12
[SA] Presence of special instructions executing on a single port (BROADCAST) - Simplify data access and try to get stride 1 access. There are 12 issues (= instructions) costing 1 point each.12
Loop 30172 - AVBP_V7_dev.KRAKEN+Execution Time: 1 % - Vectorization Ratio: 41.51 % - Vector Length Use: 37.26 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+20
[SA] Too many paths (14 paths) - Simplify control structure. There are 14 issues ( = paths) costing 1 point each with a malus of 4 points.18
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Data Access Issues+14
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, BLEND/MERGE, BROADCAST) - Simplify data access and try to get stride 1 access. There are 12 issues (= instructions) costing 1 point each.12
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+20
[SA] Too many paths (14 paths) - Simplify control structure. There are 14 issues ( = paths) costing 1 point each with a malus of 4 points.18
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Inefficient Vectorization+12
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT, BLEND/MERGE, BROADCAST) - Simplify data access and try to get stride 1 access. There are 12 issues (= instructions) costing 1 point each.12
Loop 3802 - AVBP_V7_dev.KRAKEN+Execution Time: 1 % - Vectorization Ratio: 33.33 % - Vector Length Use: 33.33 %
Data Access Issues+12
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT) - Simplify data access and try to get stride 1 access. There are 4 issues (= instructions) costing 1 point each.4
Vectorization Roadblocks+8
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Inefficient Vectorization+4
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT) - Simplify data access and try to get stride 1 access. There are 4 issues (= instructions) costing 1 point each.4
Loop 11388 - AVBP_V7_dev.KRAKEN+Execution Time: 1 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 %
Loop Computation Issues+9
[DA] Low iteration count (1 < 10) - Perform full unroll. Use compiler pragmas. Use PGO/FDO compiler options. Force compiler to use masked instructions. This issue costs 5 points.5
[DA] Highly variable Cycle per Iteration across loop instances (2 > 1.5 ) - Loop execution is sensitive to different contexts or/and call chain: try to determine such contexts and use loop specialization. Try FDO/PGO compiler options. This issue costs 4 point.4
Control Flow Issues+5
[DA] Low iteration count (1 < 10) - Perform full unroll. Use compiler pragmas. Use PGO/FDO compiler options. Force compiler to use masked instructions. This issue costs 5 points.5
Loop 3281 - AVBP_V7_dev.KRAKEN+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 25.00 %
Loop Computation Issues+5
[DA] Low iteration count (4 < 10) - Perform full unroll. Use compiler pragmas. Use PGO/FDO compiler options. Force compiler to use masked instructions. This issue costs 5 points.5
Control Flow Issues+5
[DA] Low iteration count (4 < 10) - Perform full unroll. Use compiler pragmas. Use PGO/FDO compiler options. Force compiler to use masked instructions. This issue costs 5 points.5
Data Access Issues+10
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each.10
Vectorization Roadblocks+10
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 5 issues ( = data accesses) costing 2 point each.10
[SA] Out of user code (executable and library listed in external_libraries ). This issue is a warning.0
Loop 3869 - AVBP_V7_dev.KRAKEN+Execution Time: 1 % - Vectorization Ratio: 100.00 % - Vector Length Use: 100.00 %
Loop Computation Issues+5
[DA] Low iteration count (1 < 10) - Perform full unroll. Use compiler pragmas. Use PGO/FDO compiler options. Force compiler to use masked instructions. This issue costs 5 points.5
Control Flow Issues+5
[DA] Low iteration count (1 < 10) - Perform full unroll. Use compiler pragmas. Use PGO/FDO compiler options. Force compiler to use masked instructions. This issue costs 5 points.5
Loop 11387 - AVBP_V7_dev.KRAKEN+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 25.00 %
Loop Computation Issues+9
[DA] Low iteration count (1.55 < 10) - Perform full unroll. Use compiler pragmas. Use PGO/FDO compiler options. Force compiler to use masked instructions. This issue costs 5 points.5
[DA] Highly variable Cycle per Iteration across loop instances (2 > 1.5 ) - Loop execution is sensitive to different contexts or/and call chain: try to determine such contexts and use loop specialization. Try FDO/PGO compiler options. This issue costs 4 point.4
Control Flow Issues+5
[DA] Low iteration count (1.55 < 10) - Perform full unroll. Use compiler pragmas. Use PGO/FDO compiler options. Force compiler to use masked instructions. This issue costs 5 points.5
Loop 3687 - AVBP_V7_dev.KRAKEN+Execution Time: 0 % - Vectorization Ratio: 28.57 % - Vector Length Use: 32.14 %
Loop Computation Issues+11
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
[DA] Low iteration count (7.99 < 10) - Perform full unroll. Use compiler pragmas. Use PGO/FDO compiler options. Force compiler to use masked instructions. This issue costs 5 points.5
Control Flow Issues+5
[DA] Low iteration count (7.99 < 10) - Perform full unroll. Use compiler pragmas. Use PGO/FDO compiler options. Force compiler to use masked instructions. This issue costs 5 points.5
Data Access Issues+66
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 20 issues ( = data accesses) costing 2 point each.40
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT) - Simplify data access and try to get stride 1 access. There are 20 issues (= instructions) costing 1 point each.20
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+44
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 20 issues ( = data accesses) costing 2 point each.40
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Inefficient Vectorization+20
[SA] Presence of special instructions executing on a single port (INSERT/EXTRACT) - Simplify data access and try to get stride 1 access. There are 20 issues (= instructions) costing 1 point each.20
Loop 3807 - AVBP_V7_dev.KRAKEN+Execution Time: 0 % - Vectorization Ratio: 66.67 % - Vector Length Use: 75.00 %
Loop Computation Issues+7
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
[DA] Low iteration count (4 < 10) - Perform full unroll. Use compiler pragmas. Use PGO/FDO compiler options. Force compiler to use masked instructions. This issue costs 5 points.5
Control Flow Issues+5
[DA] Low iteration count (4 < 10) - Perform full unroll. Use compiler pragmas. Use PGO/FDO compiler options. Force compiler to use masked instructions. This issue costs 5 points.5
Data Access Issues+9
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
[SA] Inefficient vectorization: more than 10% of the vector loads instructions are unaligned - When allocating arrays, don’t forget to align them. There are 0 issues ( = arrays) costing 2 points each0
[DA] Ratio time (ORIG)/time (DL1) is greater than 3 (3.00) - Perform blocking. Perform array restructuring. There are 1 issues (= non unit stride or indirect memory access) costing 2 point each, with an additional malus of 3 points due to the ORIG/DL1 ratio.5
Vectorization Roadblocks+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
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