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AVBP_V7_dev.KRAKEN_A100 - 2025-06-12 17:33:43 - MAQAO 2.21.4

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Stylizer  

[ 4 / 4 ] Application profile is long enough (109.69 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 0 / 3 ] Most of time spent in analyzed modules comes from functions without compilation information

Functions without compilation information (typically not compiled with -g) cumulate 100.00% of the time spent in analyzed modules. Check that -g is present. Remark: if -g is indeed used, this can also be due to some compiler built-in functions (typically math) or statically linked libraries. This warning can be ignored in that case.

[ 0 / 3 ] Some functions are compiled with a low optimization level (O0 or O1)

To have better performances, it is advised to help the compiler by using a proper optimization level (-O2 of higher). Warning, depending on compilers, faster optimization levels can decrease numeric accuracy.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 0 / 3 ] Compilation of some functions is not optimized for the target processor

Architecture specific options are needed to produce efficient code for a specific processor ( -x(target) or -ax(target) ).

[ 0 / 2 ] Too much execution time spent in category "Others" (83.53 %)

If the category "Others" represents more than 20% of the execution time, it means that the application profile misses a representative part of the application. Examine functions details to properly identify “Others” category components. Rerun after adding most represented library names (e.g. more than 20% of coverage) to external_libraries (the names can be directly provided by ONE View)

[ 0 / 1 ] Lstopo was not found on the host (either not installed or not loaded). The Topology lstopo report will not be generated.

Strategizer  

[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (13.42%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 4 / 4 ] CPU activity is good

CPU cores are active 94.49% of time

[ 4 / 4 ] Threads activity is good

On average, more than 94.49% of observed threads are actually active

[ 4 / 4 ] Affinity is good (97.99%)

Threads are not migrating to CPU cores: probably successfully pinned

[ 0 / 4 ] Loop profile is flat

No hotspot found in the application (greatest loop coverage is 2.29%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (11.24%)

[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (9.95%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (3.46%) lower than cumulative innermost loop coverage (9.95%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)

Optimizer

Loop IDAnalysisPenalty Score
Loop 12045 - AVBP_V7_dev.KRAKEN_A100+Execution Time: 2 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.94 %
Control Flow Issues+3
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
Data Access Issues+10
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+13
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 3 issues ( = data accesses) costing 2 point each.6
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 7780 - AVBP_V7_dev.KRAKEN_A100+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Data Access Issues+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 12051 - AVBP_V7_dev.KRAKEN_A100+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Loop Computation Issues+5
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Control Flow Issues+5
[SA] Peel/tail loop, considered having a low iteration count - Perform full unroll. Force compiler to use masked instructions. This issue costs 5 points.5
Data Access Issues+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 1904 - AVBP_V7_dev.KRAKEN_A100+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Control Flow Issues+2
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Data Access Issues+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+6
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 1905 - AVBP_V7_dev.KRAKEN_A100+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Data Access Issues+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 7680 - AVBP_V7_dev.KRAKEN_A100+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Data Access Issues+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Vectorization Roadblocks+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Loop 1874 - AVBP_V7_dev.KRAKEN_A100+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Control Flow Issues+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Data Access Issues+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Vectorization Roadblocks+6
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Loop 7689 - AVBP_V7_dev.KRAKEN_A100+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.33 %
Control Flow Issues+90
[SA] Too many paths (84 paths) - Simplify control structure. There are 84 issues ( = paths) costing 1 point each with a malus of 4 points.88
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+90
[SA] Too many paths (84 paths) - Simplify control structure. There are 84 issues ( = paths) costing 1 point each with a malus of 4 points.88
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 7789 - AVBP_V7_dev.KRAKEN_A100+Execution Time: 0 % - Vectorization Ratio: 17.72 % - Vector Length Use: 11.71 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+192
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 6 issues (= calls) costing 1 point each.6
[SA] Too many paths (180 paths) - Simplify control structure. There are 180 issues ( = paths) costing 1 point each with a malus of 4 points.184
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+192
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 6 issues (= calls) costing 1 point each.6
[SA] Too many paths (180 paths) - Simplify control structure. There are 180 issues ( = paths) costing 1 point each with a malus of 4 points.184
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 12050 - AVBP_V7_dev.KRAKEN_A100+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 8.93 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+15
[SA] Too many paths (9 paths) - Simplify control structure. There are 9 issues ( = paths) costing 1 point each with a malus of 4 points.13
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Data Access Issues+3
[SA] Presence of special instructions executing on a single port (BROADCAST) - Simplify data access and try to get stride 1 access. There are 1 issues (= instructions) costing 1 point each.1
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+15
[SA] Too many paths (9 paths) - Simplify control structure. There are 9 issues ( = paths) costing 1 point each with a malus of 4 points.13
[SA] Non innermost loop (InBetween) - Collapse loop with innermost ones. This issue costs 2 points.2
Inefficient Vectorization+1
[SA] Presence of special instructions executing on a single port (BROADCAST) - Simplify data access and try to get stride 1 access. There are 1 issues (= instructions) costing 1 point each.1
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