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mumps-parametrable-launcher - MAQAO 2026.0.1

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Experiment Quality  

[ 4 / 4 ] Application profile is long enough (204.22 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with source/debug info

-g option gives access to debugging informations, such are source locations.

[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with compilation options informations and -fno-omit-frame-pointer is present

-fno-omit-frame-pointer improves the accuracy of callchains found during the application profiling.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 0 / 3 ] Compilation of some functions is not optimized for the target processor

Application run on the GRANITE_RAPIDS micro-architecture while the code was specialized for sapphirerapids.
Architecture specific options are needed to produce efficient code for a specific processor ( -march=(target) ).

[ 3 / 3 ] Optimization level option is correctly used

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.00 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.

[ 0 / 0 ] Fastmath not used

Consider to add ffast-math to compilation flags (or replace -O3 with -Ofast) to unlock potential extra speedup by relaxing floating-point computation consistency. Warning: floating-point accuracy may be reduced and the compliance to IEEE/ISO rules/specifications for math functions will be relaxed, typically 'errno' will no longer be set after calling some math functions.

Code Quality  

[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (12.71%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 4 / 4 ] Threads activity is good

On average, more than 91.32% of observed threads are actually active

[ 4 / 4 ] CPU activity is good

CPU cores are active 91.30% of time

[ 0 / 4 ] Loop profile is flat

No hotspot found in the application (greatest loop coverage is 3.70%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (12.35%)

[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (8.63%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 4 / 4 ] Affinity is good (92.92%)

Threads are not migrating to CPU cores: probably successfully pinned

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 3 / 3 ] Functions mostly use all threads

Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (0.00%)

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (4.08%) lower than cumulative innermost loop coverage (8.63%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)

Loops Overview

Loop IDAnalysisPenalty Score
Loop 604 - libdmumps.so+Execution Time: 3 % - Vectorization Ratio: 5.13 % - Vector Length Use: 12.20 %
Control Flow Issues+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Vectorization Roadblocks+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 605 - libdmumps.soExecution Time: 3 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop 2086 - libdmumps.so+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 2286 - libdmumps.soExecution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop 984 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 4.40 % - Vector Length Use: 9.55 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+39
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 39 issues (= calls) costing 1 point each.39
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+1039
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 39 issues (= calls) costing 1 point each.39
[SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point.1000
Loop 2137 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.94 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 256 - libmumps_common.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.10 %
Control Flow Issues+1
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
Data Access Issues+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+3
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Loop 2282 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Data Access Issues+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Vectorization Roadblocks+4
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Loop 255 - libmumps_common.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Control Flow Issues+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Vectorization Roadblocks+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 3364 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 9.08 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+4
[SA] Several paths (4 paths) - Simplify control structure or force the compiler to use masked instructions. There are 4 issues ( = paths) costing 1 point each.4
Data Access Issues+14
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 2 issues ( = indirect data accesses) costing 4 point each.8
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+16
[SA] Several paths (4 paths) - Simplify control structure or force the compiler to use masked instructions. There are 4 issues ( = paths) costing 1 point each.4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 2 issues ( = indirect data accesses) costing 4 point each.8

Experiment Quality  

[ 4 / 4 ] Application profile is long enough (179.24 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with source/debug info

-g option gives access to debugging informations, such are source locations.

[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with compilation options informations and -fno-omit-frame-pointer is present

-fno-omit-frame-pointer improves the accuracy of callchains found during the application profiling.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 0 / 3 ] Compilation of some functions is not optimized for the target processor

Application run on the GRANITE_RAPIDS micro-architecture while the code was specialized for sapphirerapids.
Architecture specific options are needed to produce efficient code for a specific processor ( -march=(target) ).

[ 3 / 3 ] Optimization level option is correctly used

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.00 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.

[ 0 / 0 ] Fastmath not used

Consider to add ffast-math to compilation flags (or replace -O3 with -Ofast) to unlock potential extra speedup by relaxing floating-point computation consistency. Warning: floating-point accuracy may be reduced and the compliance to IEEE/ISO rules/specifications for math functions will be relaxed, typically 'errno' will no longer be set after calling some math functions.

Code Quality  

[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (12.98%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 2 / 4 ] A significant amount of threads are idle (48.09%)

On average, more than 10% of observed threads are idle. Such threads are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 2 / 4 ] CPU activity is below 90% (54.12%)

CPU cores are idle more than 10% of time. Threads supposed to run on these cores are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 0 / 4 ] Loop profile is flat

No hotspot found in the application (greatest loop coverage is 3.47%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (12.43%)

[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (9.18%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 4 / 4 ] Affinity is good (94.83%)

Threads are not migrating to CPU cores: probably successfully pinned

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 3 / 3 ] Functions mostly use all threads

Functions running on a reduced number of threads (typically sequential code) cover less than 10% of application walltime (0.85%)

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (3.80%) lower than cumulative innermost loop coverage (9.18%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)

Loops Overview

Loop IDAnalysisPenalty Score
Loop 605 - libdmumps.soExecution Time: 3 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop 604 - libdmumps.so+Execution Time: 3 % - Vectorization Ratio: 5.13 % - Vector Length Use: 12.20 %
Control Flow Issues+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Vectorization Roadblocks+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 2086 - libdmumps.so+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 2286 - libdmumps.soExecution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop 984 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 4.40 % - Vector Length Use: 9.55 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+39
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 39 issues (= calls) costing 1 point each.39
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+1039
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 39 issues (= calls) costing 1 point each.39
[SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point.1000
Loop 2137 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.94 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 256 - libmumps_common.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.10 %
Control Flow Issues+1
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
Data Access Issues+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+3
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Loop 255 - libmumps_common.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Control Flow Issues+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Vectorization Roadblocks+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 806 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 11.48 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Vectorization Roadblocks+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 949 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Data Access Issues+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Vectorization Roadblocks+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4

Experiment Quality  

[ 4 / 4 ] Application profile is long enough (172.97 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with source/debug info

-g option gives access to debugging informations, such are source locations.

[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with compilation options informations and -fno-omit-frame-pointer is present

-fno-omit-frame-pointer improves the accuracy of callchains found during the application profiling.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 0 / 3 ] Compilation of some functions is not optimized for the target processor

Application run on the GRANITE_RAPIDS micro-architecture while the code was specialized for sapphirerapids.
Architecture specific options are needed to produce efficient code for a specific processor ( -march=(target) ).

[ 3 / 3 ] Optimization level option is correctly used

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.00 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.

[ 0 / 0 ] Fastmath not used

Consider to add ffast-math to compilation flags (or replace -O3 with -Ofast) to unlock potential extra speedup by relaxing floating-point computation consistency. Warning: floating-point accuracy may be reduced and the compliance to IEEE/ISO rules/specifications for math functions will be relaxed, typically 'errno' will no longer be set after calling some math functions.

Code Quality  

[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (11.35%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 0 / 4 ] A significant amount of threads are idle (72.48%)

On average, more than 10% of observed threads are idle. Such threads are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 0 / 4 ] CPU activity is below 90% (29.36%)

CPU cores are idle more than 10% of time. Threads supposed to run on these cores are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 0 / 4 ] Loop profile is flat

No hotspot found in the application (greatest loop coverage is 2.95%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (10.76%)

[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (8.83%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 4 / 4 ] Affinity is good (96.65%)

Threads are not migrating to CPU cores: probably successfully pinned

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 0 / 3 ] Too many functions do not use all threads

Functions running on a reduced number of threads (typically sequential code) cover at least 10% of application walltime (41.08%). Check both "Max Inclusive Time Over Threads" and "Nb Threads" in Functions or Loops tabs and consider parallelizing sequential regions or improving parallelization of regions running on a reduced number of threads

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (2.51%) lower than cumulative innermost loop coverage (8.83%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)

Loops Overview

Loop IDAnalysisPenalty Score
Loop 605 - libdmumps.soExecution Time: 2 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop 604 - libdmumps.so+Execution Time: 1 % - Vectorization Ratio: 5.13 % - Vector Length Use: 12.20 %
Control Flow Issues+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Vectorization Roadblocks+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 2086 - libdmumps.so+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 2286 - libdmumps.soExecution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop 984 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 4.40 % - Vector Length Use: 9.55 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+39
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 39 issues (= calls) costing 1 point each.39
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+1039
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 39 issues (= calls) costing 1 point each.39
[SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point.1000
Loop 2137 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.94 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 256 - libmumps_common.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.10 %
Control Flow Issues+1
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
Data Access Issues+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+3
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Loop 806 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 11.48 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Vectorization Roadblocks+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 255 - libmumps_common.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Control Flow Issues+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Vectorization Roadblocks+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 949 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Data Access Issues+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4
Vectorization Roadblocks+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 2 issues ( = data accesses) costing 2 point each.4

Experiment Quality  

[ 4 / 4 ] Application profile is long enough (173.25 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with source/debug info

-g option gives access to debugging informations, such are source locations.

[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with compilation options informations and -fno-omit-frame-pointer is present

-fno-omit-frame-pointer improves the accuracy of callchains found during the application profiling.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 0 / 3 ] Compilation of some functions is not optimized for the target processor

Application run on the GRANITE_RAPIDS micro-architecture while the code was specialized for sapphirerapids.
Architecture specific options are needed to produce efficient code for a specific processor ( -march=(target) ).

[ 3 / 3 ] Optimization level option is correctly used

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.00 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.

[ 0 / 0 ] Fastmath not used

Consider to add ffast-math to compilation flags (or replace -O3 with -Ofast) to unlock potential extra speedup by relaxing floating-point computation consistency. Warning: floating-point accuracy may be reduced and the compliance to IEEE/ISO rules/specifications for math functions will be relaxed, typically 'errno' will no longer be set after calling some math functions.

Code Quality  

[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (9.87%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 0 / 4 ] A significant amount of threads are idle (85.50%)

On average, more than 10% of observed threads are idle. Such threads are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 0 / 4 ] CPU activity is below 90% (15.66%)

CPU cores are idle more than 10% of time. Threads supposed to run on these cores are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 0 / 4 ] Loop profile is flat

No hotspot found in the application (greatest loop coverage is 2.39%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (9.27%)

[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (8.24%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 4 / 4 ] Affinity is good (97.20%)

Threads are not migrating to CPU cores: probably successfully pinned

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 0 / 3 ] Too many functions do not use all threads

Functions running on a reduced number of threads (typically sequential code) cover at least 10% of application walltime (37.80%). Check both "Max Inclusive Time Over Threads" and "Nb Threads" in Functions or Loops tabs and consider parallelizing sequential regions or improving parallelization of regions running on a reduced number of threads

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (1.63%) lower than cumulative innermost loop coverage (8.24%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)

Loops Overview

Loop IDAnalysisPenalty Score
Loop 605 - libdmumps.soExecution Time: 2 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop 2086 - libdmumps.so+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 2286 - libdmumps.soExecution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop 604 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 5.13 % - Vector Length Use: 12.20 %
Control Flow Issues+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Vectorization Roadblocks+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 984 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 4.40 % - Vector Length Use: 9.55 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+39
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 39 issues (= calls) costing 1 point each.39
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+1039
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 39 issues (= calls) costing 1 point each.39
[SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point.1000
Loop 2137 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.94 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 256 - libmumps_common.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.10 %
Control Flow Issues+1
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
Data Access Issues+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+3
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Loop 806 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 11.48 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Vectorization Roadblocks+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 255 - libmumps_common.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Control Flow Issues+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Vectorization Roadblocks+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 2282 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Data Access Issues+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Vectorization Roadblocks+4
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2

Experiment Quality  

[ 4 / 4 ] Application profile is long enough (177.96 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with source/debug info

-g option gives access to debugging informations, such are source locations.

[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with compilation options informations and -fno-omit-frame-pointer is present

-fno-omit-frame-pointer improves the accuracy of callchains found during the application profiling.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 0 / 3 ] Compilation of some functions is not optimized for the target processor

Application run on the GRANITE_RAPIDS micro-architecture while the code was specialized for sapphirerapids.
Architecture specific options are needed to produce efficient code for a specific processor ( -march=(target) ).

[ 3 / 3 ] Optimization level option is correctly used

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.00 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.

[ 0 / 0 ] Fastmath not used

Consider to add ffast-math to compilation flags (or replace -O3 with -Ofast) to unlock potential extra speedup by relaxing floating-point computation consistency. Warning: floating-point accuracy may be reduced and the compliance to IEEE/ISO rules/specifications for math functions will be relaxed, typically 'errno' will no longer be set after calling some math functions.

Code Quality  

[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (9.25%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 0 / 4 ] A significant amount of threads are idle (91.56%)

On average, more than 10% of observed threads are idle. Such threads are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 0 / 4 ] CPU activity is below 90% (9.14%)

CPU cores are idle more than 10% of time. Threads supposed to run on these cores are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 0 / 4 ] Loop profile is flat

No hotspot found in the application (greatest loop coverage is 1.99%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (8.72%)

[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (8.00%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 4 / 4 ] Affinity is good (97.60%)

Threads are not migrating to CPU cores: probably successfully pinned

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 0 / 3 ] Too many functions do not use all threads

Functions running on a reduced number of threads (typically sequential code) cover at least 10% of application walltime (38.69%). Check both "Max Inclusive Time Over Threads" and "Nb Threads" in Functions or Loops tabs and consider parallelizing sequential regions or improving parallelization of regions running on a reduced number of threads

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (1.24%) lower than cumulative innermost loop coverage (8.00%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)

Loops Overview

Loop IDAnalysisPenalty Score
Loop 605 - libdmumps.soExecution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop 2086 - libdmumps.so+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 2286 - libdmumps.soExecution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop 604 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 5.13 % - Vector Length Use: 12.20 %
Control Flow Issues+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Vectorization Roadblocks+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 984 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 4.40 % - Vector Length Use: 9.55 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+39
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 39 issues (= calls) costing 1 point each.39
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+1039
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 39 issues (= calls) costing 1 point each.39
[SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point.1000
Loop 2137 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.94 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 2282 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Data Access Issues+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Vectorization Roadblocks+4
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Loop 256 - libmumps_common.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.10 %
Control Flow Issues+1
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
Data Access Issues+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+3
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Loop 806 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 11.48 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Vectorization Roadblocks+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 255 - libmumps_common.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 6.25 %
Control Flow Issues+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Vectorization Roadblocks+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2

Experiment Quality  

[ 4 / 4 ] Application profile is long enough (180.91 s)

To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.

[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with source/debug info

-g option gives access to debugging informations, such are source locations.

[ 3 / 3 ] Most of time spent in analyzed modules comes from functions with compilation options informations and -fno-omit-frame-pointer is present

-fno-omit-frame-pointer improves the accuracy of callchains found during the application profiling.

[ 3 / 3 ] Host configuration allows retrieval of all necessary metrics.

[ 0 / 3 ] Compilation of some functions is not optimized for the target processor

Application run on the GRANITE_RAPIDS micro-architecture while the code was specialized for sapphirerapids.
Architecture specific options are needed to produce efficient code for a specific processor ( -march=(target) ).

[ 3 / 3 ] Optimization level option is correctly used

[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0.00 % of the execution time)

To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code

[ 1 / 1 ] Lstopo present. The Topology lstopo report will be generated.

[ 0 / 0 ] Fastmath not used

Consider to add ffast-math to compilation flags (or replace -O3 with -Ofast) to unlock potential extra speedup by relaxing floating-point computation consistency. Warning: floating-point accuracy may be reduced and the compliance to IEEE/ISO rules/specifications for math functions will be relaxed, typically 'errno' will no longer be set after calling some math functions.

Code Quality  

[ 0 / 4 ] Too little time of the experiment time spent in analyzed loops (8.37%)

If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.

[ 0 / 4 ] A significant amount of threads are idle (93.96%)

On average, more than 10% of observed threads are idle. Such threads are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 0 / 4 ] CPU activity is below 90% (6.55%)

CPU cores are idle more than 10% of time. Threads supposed to run on these cores are probably IO/sync waiting. Some hints: use faster filesystems to read/write data, improve parallel load balancing and/or scheduling.

[ 0 / 4 ] Loop profile is flat

No hotspot found in the application (greatest loop coverage is 1.78%), and the twenty hottest loops cumulated coverage is lower than 20% of the application profiled time (7.95%)

[ 0 / 4 ] Too little time of the experiment time spent in analyzed innermost loops (7.25%)

If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.

[ 4 / 4 ] Affinity is good (98.98%)

Threads are not migrating to CPU cores: probably successfully pinned

[ 3 / 3 ] Less than 10% (0.00%) is spend in BLAS1 operations

It could be more efficient to inline by hand BLAS1 operations

[ 0 / 3 ] Too many functions do not use all threads

Functions running on a reduced number of threads (typically sequential code) cover at least 10% of application walltime (38.68%). Check both "Max Inclusive Time Over Threads" and "Nb Threads" in Functions or Loops tabs and consider parallelizing sequential regions or improving parallelization of regions running on a reduced number of threads

[ 3 / 3 ] Cumulative Outermost/In between loops coverage (1.12%) lower than cumulative innermost loop coverage (7.25%)

Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex

[ 2 / 2 ] Less than 10% (0.00%) is spend in BLAS2 operations

BLAS2 calls usually could make a poor cache usage and could benefit from inlining.

[ 2 / 2 ] Less than 10% (0.00%) is spend in Libm/SVML (special functions)

Loops Overview

Loop IDAnalysisPenalty Score
Loop 605 - libdmumps.soExecution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop 2086 - libdmumps.so+Execution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+4
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 2286 - libdmumps.soExecution Time: 1 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop 604 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 5.13 % - Vector Length Use: 12.20 %
Control Flow Issues+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Vectorization Roadblocks+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 2282 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+2
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
Data Access Issues+2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Vectorization Roadblocks+4
[SA] Several paths (2 paths) - Simplify control structure or force the compiler to use masked instructions. There are 2 issues ( = paths) costing 1 point each.2
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Loop 984 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 4.40 % - Vector Length Use: 9.55 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+39
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 39 issues (= calls) costing 1 point each.39
Data Access Issues+2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+1039
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 39 issues (= calls) costing 1 point each.39
[SA] Too many paths (at least 1000 paths) - Simplify control structure. There are at least 1000 issues ( = paths) costing 1 point.1000
Loop 2137 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.94 %
Loop Computation Issues+6
[SA] Less than 10% of the FP ADD/SUB/MUL arithmetic operations are performed using FMA - Reorganize arithmetic expressions to exhibit potential for FMA. This issue costs 4 points.4
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Data Access Issues+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Vectorization Roadblocks+6
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] Presence of indirect accesses - Use array restructuring or gather instructions to lower the cost. There are 1 issues ( = indirect data accesses) costing 4 point each.4
Loop 256 - libmumps_common.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 10.10 %
Control Flow Issues+1
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
Data Access Issues+4
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
[SA] More than 20% of the loads are accessing the stack - Perform loop splitting to decrease pressure on registers. This issue costs 2 points.2
Vectorization Roadblocks+3
[SA] Presence of calls - Inline either by compiler or by hand and use SVML for libm calls. There are 1 issues (= calls) costing 1 point each.1
[SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each.2
Loop 806 - libdmumps.so+Execution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 11.48 %
Loop Computation Issues+2
[SA] Presence of a large number of scalar integer instructions - Simplify loop structure, perform loop splitting or perform unroll and jam. This issue costs 2 points.2
Control Flow Issues+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Vectorization Roadblocks+5
[SA] Several paths (3 paths) - Simplify control structure or force the compiler to use masked instructions. There are 3 issues ( = paths) costing 1 point each.3
[SA] Non innermost loop (Outermost) - Collapse loop with innermost ones. This issue costs 2 points.2
Loop 603 - libdmumps.soExecution Time: 0 % - Vectorization Ratio: 0.00 % - Vector Length Use: 12.50 %
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