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[ 4 / 4 ] Application profile is long enough (41.77 s)
To have good quality measurements, it is advised that the application profiling time is greater than 10 seconds.
[ 3 / 3 ] Optimization level option -O3 is used
To have better performances, it is advised to help the compiler by using a proper optimization level (-O3)
[ 3 / 3 ] Helper debug compilation options -g and -fno-omit-frame-pointer are used
-g option gives access to debugging informations, such are source locations and -fno-omit-frame-pointer improve the accuracy of callchains found during the application profiling.
[ 3 / 3 ] Architecture specific option -march=native is used
[ 2 / 2 ] Application is correctly profiled ("Others" category represents 0 % of the execution time)
To have a representative profiling, it is advised that the category "Others" represents less than 20% of the execution time in order to analyze as much as possible of the user code
[ 4 / 4 ] Enough time of the experiment time spent in analyzed loops (99.86%)
If the time spent in analyzed loops is less than 30%, standard loop optimizations will have a limited impact on application performances.
[ 4 / 4 ] Loop profile is not flat
At least one loop coverage is greater than 4% (99.82%), representing an hotspot for the application
[ 4 / 4 ] Enough time of the experiment time spent in analyzed innermost loops (99.86%)
If the time spent in analyzed innermost loops is less than 15%, standard innermost loop optimizations such as vectorisation will have a limited impact on application performances.
[ 3 / 3 ] Less than 10% (0%) is spend in BLAS1 operations
It could be more efficient to inline by hand BLAS1 operations
[ 3 / 3 ] Cumulative Outermost/In between loops coverage (0.00%) lower than cumulative innermost loop coverage (99.86%)
Having cumulative Outermost/In between loops coverage greater than cumulative innermost loop coverage will make loop optimization more complex
[ 2 / 2 ] Less than 10% (0%) is spend in Libm/SVML (special functions)
[ 2 / 2 ] Less than 10% (0%) is spend in BLAS2 operations
BLAS2 calls usually could make a poor cache usage and could benefit from inlining.
Loop ID | Module | Analysis | Penalty Score | Coverage (%) | Vectorization Ratio (%) | Vector Length Use (%) |
---|---|---|---|---|---|---|
►5 | exec | Inefficient vectorization. | 71 | 99.82 | 100 | 45.63 |
○ | [SA] Presence of expensive FP instructions - Perform hoisting, change algorithm, use SVML or proper numerical library or perform value profiling (count the number of distinct input values). There are 16 issues (= instructions) costing 4 points each. | 64 | ||||
○ | [SA] Presence of special instructions executing on a single port (INSERT/EXTRACT) - Simplify data access and try to get stride 1 access. There are 3 issues (= instructions) costing 1 point each. | 3 | ||||
○ | [SA] Inefficient vectorization: use of masked instructions - Simplify control structure. The issue costs 2 points. | 2 | ||||
○ | [SA] Inefficient vectorization: use of shorter than available vector length - Force compiler to use proper vector length. CAUTION: use of 512 bits vectors could be more expensive than 256 bits on some processors. Use intrinsics (costly and not portable). The issue costs 2 points. | 2 | ||||
►1 | exec | Partial or unexisting vectorization - Use pragma to force vectorization and check potential dependencies between array access. | 5 | 0.04 | 92.86 | 46.88 |
○ | [SA] Presence of constant non unit stride data access - Use array restructuring, perform loop interchange or use gather instructions to lower a bit the cost. There are 1 issues ( = data accesses) costing 2 point each. | 2 | ||||
○ | [SA] Inefficient vectorization: use of shorter than available vector length - Force compiler to use proper vector length. CAUTION: use of 512 bits vectors could be more expensive than 256 bits on some processors. Use intrinsics (costly and not portable). The issue costs 2 points. | 2 | ||||
○ | [SA] Presence of special instructions executing on a single port (BROADCAST) - Simplify data access and try to get stride 1 access. There are 1 issues (= instructions) costing 1 point each. | 1 |